Shadow of Shinobi
A downloadable game for Windows and macOS
This is a short prototype, and my first serious work in Unity. Please read the short Post-Mortem doc here, if you’re interested in reading about my experience. This was done from no Unity knowledge over three months. It has numerous design flaws, but I'm happy with the level of technical progress.
This project is very rough - basic testing on Windows has been done, but no live testing of the Mac build have been completed at this time. It will likely not be updated, and only used as reference for future projects with far more time spend on design.
This was a learning project first, and a proper game a distant second. It should take an average player no more than 10 minutes to beat (barring technical issues), and doesn't have any real depth or complexity to it.
There is exactly one easter egg, in the standard location for such things.
Controls
A Gamepad is strongly recommended.
Use Start / ESC to quit at any time.
Movement with Left Stick / WASD
Attack with Right Trigger / Left Click
Jump with A button / Space
Dodge with B button / Shift
Use with X Button / F
Progress Dialog with A Button / Enter (may need to hit Space to focus controls in Keyboard + Mouse)
Status | Prototype |
Platforms | Windows, macOS |
Author | Cody Marbach |
Genre | Action |
Made with | Unity |
Tags | 3D, Female Protagonist, Short, Singleplayer, Third Person, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Comments
Log in with itch.io to leave a comment.
Amazing to see what a person can accomplish with no background with Unity in 3 months!